A high-end, full-screen dice simulator featuring a granular color editor for every possible dice face. Includes a draggable master controller, dynamic dot positioning, and a "skinny-wipe" animation sequence that maps specific colors to each roll result (1-6+).
A full-screen interactive dice system where the background color is dynamically mapped to the rolled value (1-6 = Red to Purple). Features a draggable master editor, dot positioning controls, and advanced animation sequencing.
A full-screen, highly interactive dice simulator with a built-in sequencer, keyframe-style editor, and deep customization for dot positioning, colors, and physics-based animations.
A high-performance, full-screen dice simulator with a granular dot positioning system. Features include color-coded backgrounds, extreme gap sensitivity (1,000,000,000%), a video-editor style sequencer, and a draggable master editor. Now supports full-screen tap-to-roll functionality.
A high-performance, full-screen dice simulator with a granular dot positioning system. Features include color-coded backgrounds, extreme gap sensitivity (1,000,000,000%), a video-editor style sequencer, and a draggable master editor to customize every aspect of the dice physics and visuals.
A full-screen, highly interactive dice simulator featuring color-coded backgrounds, advanced dot positioning, a video-editor style sequencer, and extreme gap sensitivity controls.
An extreme-scale dice simulator featuring "Singularity Morphing" with a gap sensitivity of 1,000,000,000%. This version allows for infinite dot dispersion and absolute merging, controlled via a high-precision sequencer and a draggable master editor.
A professional-grade dice engine featuring a functional animation sequencer. Define keyframes for dot size, spacing, and rotation. Includes "Singularity Morphing" where dots merge into a single mass at zero spacing, and a video-editor style timeline for custom roll behaviors.

