An extreme-scale dice simulator featuring "Singularity Morphing" with a gap sensitivity of 1,000,000,000%. This version allows for infinite dot dispersion and absolute merging, controlled via a high-precision sequencer and a draggable master editor.
A professional-grade dice engine featuring a functional animation sequencer. Define keyframes for dot size, spacing, and rotation. Includes "Singularity Morphing" where dots merge into a single mass at zero spacing, and a video-editor style timeline for custom roll behaviors.
A full-screen interactive dice system featuring "Singularity Morphing" where dots merge into a single mass at zero spacing. Includes a draggable master editor, video-style timeline interface, and color-coded transitions.
A full-screen dice engine with advanced morphing animations, color-coded backgrounds, and a video-editor style master controller. Now includes precision sliders for X and Y dot spacing and grid layout control.
A full-screen dice engine featuring "skinny-to-regular" morphing animations, color-coded backgrounds that slide from the right, and a video-editor style master controller. Supports multiple dice with independent dot positioning and custom roll styles.
A full-screen, highly interactive dice simulator featuring color-coded backgrounds, advanced dot positioning, custom rolling animations, and a draggable master editor. Supports multiple dice, custom ranges, and video-editor style transition controls.
A full-screen, highly interactive dice simulator featuring color-coded backgrounds, advanced dot positioning, custom rolling animations, and a draggable master editor. Supports multiple dice, custom ranges, and video-editor style transition controls.
A high-end, full-screen dice simulator featuring a draggable master editor, custom animation keyframing, and a dynamic dice range selector. It includes color-coded backgrounds, kinetic "skinny-wipe" transitions, and multi-dice split-screen support with a dedicated "Record Animation" mode.

